What Are You Working On? afisher almighty_gir ceebee Dan! DavidBrumbley dralex789 Fieldscarecrow fightpunch Hazardous Intervain JordanW mcneal_e MM mr_ace murph nukes Rayph ScoobyDoofus Scythe senatorgreaves Stephanie Stinger88 tacit math TerraBite ysalex Threads To Check Out Majestic-12 Released (Polycount Discount Code)…
hey guys probably a quick fix to this but asked a few people and seems like it might be more complex than i first imagined, i was wondering how to get you graphite modelling tools toolbar to come back up when it randomly dissapears? we have a work around for this but it requires that i nuke my settings so i was hoping…
I know someone personally who does Nuke compositing for commercials and makes over 100k. He's only 25 or so. But as much as this sounds like BS, I'm really not concerned with how much I'm making, as long as it's enough to get by, and I'm happy with what I'm doing for a living. I realize I will probably be taking a pay cut…
Model and rendering (Marmoset) is amazing. The textures could use a bit of work, as you'd want some discoloration or smears of black or dirt where the paint is peeling. To have paint peel without any other indication of wear makes it look odd. The post you're using in Marmoset is also nuking out your already desaturated…
syndicate wars rocked! hey Ive still got it under my bed actually! I played it again a little while ago, that intro is amazing and the game is still great fun to play. Its like: oh no a cop is causing trouble...well Ill just throw these nukes at him blow up half the city and run for my hover car. Soooo much cooler than GTA.
Hey Thanks for the replys. I think nuking the into page is a good idea and I will dispose of it. My strong suite is not texturing for sure but I can model much better now and have not got a chance to put any of my recent stuff on the website yet. -I am in the process of doing another vehicle tho. -Props sound fun I might…
The times physique has done that to me it was only a viewport artifact, scrubbing thru the timeline would "erase" the problem. I'm a big advocate of skin also tho , but physique did have one useful feature, being able to scale a biped and mesh together was useful. The new skin tools pretty much nuke physique now, unless…
This is an excellent answer. Covers everything. Just so you know also, when you render out your depth map, you will get 2 pieces for every frame: one that will be the actual frame render and a _depth one that you won't be able to view, but as long as you keep in the same folder it will contain all of your info for that…
Hi, yes I agree that for bakes it won't be that fast, but I was talking more about rendering itself, for stills. I am doing a cg environment and wasn't sure if rendering an ao pass or a beauty with the ao baked in (A&D) to then composite them in nuke with the other channels. And I wanted to test accuracy/speed between…
If your problem is just with the scale or transform values (which most cases are), then reset just those two things in the... You don't need to destroy the local pivot point by using the xform utility to reset the two things that cause the most trouble for most people. As an animator who depends on those pivots to align…