The Il-2 is a reconstruction of an aircraft flown by Soviet ground attack ace Guards Jr. Lt. Talgat Begeldinov. Begeldinov served with the 144th Guards Air Assault Regiment and completed over 300 sorties by the end of the war. Their insignia was a white lightning and their aircraft were decorated with a white ring.…
Thanks a lot! No problems! I think I got it, just need some adjustments. You can check the nodes if you want, inside the shadowmap group of the traditional game shader in the version of this post. ALPHA 006 RELEASE Changelog: -Added PCF shadow method (selectable in the new dropdown menu in the settings): This is a…
I kept forgetting to post my concept and reference sheets for my entry in the Riot creative challenge. I’ll be doing both a stylized entry and a more traditional fx entry. I ran out of time the last go around, so I’m super hyped it popped up again now that I have time and more experience :smile: For my stylized I’ll be…
There are three main drawbacks to viewport canvas which I'm hopeful they'll fix in 2012. 1) It doesn't play nice with psd's. Layer folders, adjustment layers get converted over to standard layers. Which kind of sucks when you reopen the psd in photoshop. I normally viewport paint (on a copy of my model) with another…
Yeah, PZs feedback is excellent - and that nude picture is a fantastic reference. To drive the point home further I'd like to stress the following : Be very, very careful with shift-snapping to front view and side view in Zbrush. Here is why : every time you do that (regardless of perspective mode being enabled or not),…
what i would tell you if i were to hire you: never show temporary stuff!!! The only chance is ONLY if they ask you to show extra work and if they already look very good but are unfinished. Explain that it is work in progress and make it clear! Regarding what i see here and your website reel, the level stuff look a bit…
Hi Visceral, Up to this point, the focus has been technology not graphics. Advance Software is an Autodesk registered developer. You're welcome to verify this with them. Autodesk Developer Network ID : GBGB1306 I understand your concern. You could use a virtual machine (VM Ware Workstation) or a second hard drive to…
We use ipi Soft at work, its not prefect but you can get some really good results. But you do need to realize that it's a depth sensor, one that is generating a point cloud and then trying to figure out where your joints are. If you cross your arms on your chest the cloud becomes a big fused nightmare and it can't figure…
Hi David, In my opinion the base that you have laid out is fine geo wise, you have fairly evenly spaced square quads which will allow you to do pretty much whatever you want sculpting wise, which is ideal. I do have a few problems with the base so far in that the proportions are a bit off. I understand you are using this…
I don't quite understand the purpose of the scene Its composed of ridiculously high polygon models that would never work ingame from which you don't seem to know how to extract normalmaps properly for the ingame versions, giving the impression that you don't know the main purpose for normalmaps. Instead you grace them with…