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Re: What do you wish you learned earlier /before you graduated/ got a job in games/ etc ?
Reply by
Alex_J
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Aug 2018
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Career & Education
Non-linear workflows. I should have left zbrush alone for like, six months.
Re: Animating a Taunt for Jaina
Reply by
TheBrokenTangent
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May 2017
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Animation Showcase & Critiques
Agreed. Players can zoom in, but it's a linear zoom with no rotation around the character. Thanks for checking it out!
Re: Photoshop RYB colour wheel?
Reply by
sprunghunt
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Oct 2011
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Technical Talk
you could try taking a screenshot of the linear colour picker and then using the "polar coordinates" filter on it.
Re: So I finally got a new vc and played Doom III
Reply by
KDR_11k
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Mar 2005
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General Discussion
Eh? Doom 3 was more like Quake than Doom but with more linear level design.
2 results
Re: IPackThat MODO script
Reply by
beefaroni
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Jul 2015
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Technical Talk
Just do a linear pack without rescaling in max and then bring it into IPackThat. Simple and quick.
Re: Software choices + workflow advice (Maya user)
Reply by
Ark
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Dec 2009
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Technical Talk
Thanks for the links, i really need to get my head around this 'linear workflow'.
2 results
Re: MaxScript to automate rgb color conversion to gamma 2.2?
Reply by
0xffff
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Mar 2016
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Technical Talk
multiplying by 2.2 is NOT the correct conversion from linear to srgb. https://en.wikipedia.org/wiki/Gamma_correction
Re: New portfolio pieces, advice and critiques always welcomed
Reply by
EVF
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Sep 2016
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2D Art Showcase & Critiques
lotet thanks a lot, and good idea, it does feel very linear looking back on it.
Re: Sketchbook: Nuna
Reply by
Nuna
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Mar 2018
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Digital Sketchbooks
The Forest Floor (a) 3D Scanned (photogrammetry) Tileable texture 32bit Linear Color Corrected Workflow Rendered in Marmoset Toolbag.
3 results
Re: Unreal Engine 3 - MASTER THREAD
Reply by
moose
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Oct 2009
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Stickies
wisebrownmonkey: you can also blend between two textures by using a linear interpolate, or Lerp node.
3 results
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