Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Z0ltBa
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: -- Belly Off Club --
Reply by
rolfness
·
Aug 2011
·
Home
›
General Discussion
down to 101.5 (223.7)I started at 107-108 (238 ) rolin rolin rolin...
2 results
Re: Grooveshark -Prepare to have your mind blown!
Reply by
Delerium
·
Mar 2010
·
Home
›
General Discussion
Meh... Dennis Brown on Spotify-1148 tracks Dennis Brown on Grooveshark-11 tracks
Re: Solved: Quixel Suite 2.1 ID map
Reply by
ribrado
·
Feb 2016
·
Home
›
Quixel Megascans
Like this from the 1.8-1.9 version has the "links" icon. 2.0 is missing this one
2 results
Re: Speed Modeling Thread!
Reply by
sinistergfx
·
Jul 2005
·
Home
›
3D Art Showcase & Critiques
Watched Shaun of the Dead, made this quickie at work the next day: 128 polies, 128x128
Re: Microsoft gives away USB drives
Reply by
Valandar
·
Mar 2006
·
Home
›
General Discussion
So it's probably 128 or 256, eh? Hey, it's more than I currently have.
2 results
Re: UDK Shadow issue
Reply by
Reverenddevil
·
Jan 2013
·
Home
›
Unreal Engine
Santewi, I upped the res to 128 and still no shadows. Jacky I will try that and see what I get thanks.
2 results
Re: AWAITING CONFIRMATION: NDO - Crash of quixel
Reply by
Eric Ramberg
·
Dec 2014
·
Home
›
Quixel Megascans
Tabris have you tried updating to 1.8? lejo1989 - what version are you running, is your PS also Eng?
Re: IN PROGRESS: hard surface height map and ndo2
Reply by
meathead
·
Mar 2015
·
Home
›
Quixel Megascans
Seems like 1.8 still has not fixed this issue. Kinda sucks really, I was hoping for a fix but ah well.
Re: ANSWERED: 3DO vertex normals don't match Maya
Reply by
Synaesthesia
·
Nov 2015
·
Home
›
Quixel Megascans
Hey Loveless! I regret to say that there is no solution for this error in 1.8. It is fixed in 2.0 - which is coming ever-closer to releasing!
Re: [UDK] Pirate island (Inspired by Farcry 3)
Reply by
cmtanko
·
Jul 2013
·
Home
›
3D Art Showcase & Critiques
Here goes the final: Total Worked hour: 115 hrs (its final for now, but Comments and suggestions always welcomed )
>2708 results
1
2
3
4
5
6
7
…
271