Been too long since I did some modelling. Chose one of the interesting weapons in the Cyberpunk 2077 game. Loved the mix between future and past the weapon design had . Blender : Modelling/UV Marmoset : Bake/ Render Substance Painter : Texturing Zbrush : Small high poly details on some parts Thanks for checking out my…
Wow!! The watercolors are amazing, love these. The Wintermute work is sweet. How did you make the paintbrush handgrip? Looks like a great way to reduce hand cramping.
I’m using a Blender + Substance Painter pipeline (baking and texturing) with a low-to-high workflow: first a low-poly model, then geometry refinement, bevels, and subdivision. Since I’ve only just started learning, I ran into a problem on the simplest possible model: a cylinder. I made a basic 20-sided cylinder (0.6 m in…
I swear it was like was 10 years ago you started gouche but I'm probably just misremembering. I'll message you some of my stuff, I only started painting last year a bit and never finished anything. I failed painting at College/Highschool and never did it again until last year. is it when using a pen or wacom that it starts…
Hi all, I’m an Art Department Director at a game studio, and we’re specifically looking for a very fast character rigger to help us evaluate and improve our rigging pipeline. Speed is the primary focus here. We’re looking for someone who can turn around solid, game-ready rigs quickly and consistently. Phase 1 (Paid Test…
something different since i might've temporarily or permanently abandoned the above few posts. "fixed/enough" Loaned to the 2D section of the forums. Anywho, 3 days 5 hour-ish+... just f--kn round. verbal update: Giving up on Blender, their too soft there for my liking so probably no more progress on the shader & stuff.
To get it back on track, it was a great day out. It was a nice warm sunny Day, and 220,000 people were there. It was a great peaceful day, and hopefully will have made some impact. Povert isn't impossible to eliminate, it'll just be VERY VERY VERY difficult. But what do you? Ignore it? So that in 50 years when my…
Hi guys and gals, We just released a extensive guide on how to create high quality scanned materials using only a smartphone and a cheap light setup. You can find all the details over here! Let us know in the comments if you have any question or if you created a cool material using this technique!
I was in a similar situation a few years ago. I was struggling so much to find my first job, and working on my portfolio but feeling like I was just making stuff but never getting anywhere. I got a email from a semi shady company that had me do an art test, and send the .fbx files ( i know now I shouldn't have but I was so…
I really like that idea of using the freeform brushes on hair & fur guides to drive normals, but I'm probably the least skilled scripter here. It's a tool I use a lot to edit organic models like hairstyles, and my interest in being able to freely edit normals goes first into this kind of assets, not sure how relevant it…