So I've been bussy for the past couple of days but have finally gotten somewhere with the texture. It's not complete yet, far from it, but I'm going away for the holidays and I felt that I needed some feedback on the direction I'm taking with the texture. The look I'm aiming for is a worn weapon that has taken some beating…
I don't get it why y'all complaining about AEK-971 being too wide? If it's the magazine that makes you think that the weapon is wide then I must inform you that that's how it is in real life. I'm aiming for extreme detail and precision when doing my weapons/models. And it's not too wide, am I right guys... guys?
hi guys, thanx for the excellent info. Im going for the i7, Intel® Boxed Core™ i7 Extreme 975 Processor - 3.33GHz Quad Core with ddr3 12 gig of ram, just need to get n cool screen card and then im buying. Yea i had a long thought and decided this is the one. Cant wait yay!!
When the sun has set on a small village close to the borders of Ionia, a reluctant vanguard attack. A group of poorly trained child soldier with no chance of winning, yet, one musters up the courage to fight: Shieda Kayn. Word Count: 971
for realistic human, mostly today people use 3d scan, ( or just buy them) it was very high budget approach back then but nowdays it much more common. this is one of the best ( and affordable way to do your own) http://www.ir-ltd.net/ facebook page https://www.facebook.com/InfiniteRealities?fref=ts but still need human eye…