I went thru the programmer email-list threads I've saved about DXT. I know it's a lot of reading, but there's some really good info, might help your doc. Also answers some of the questions that have been asked... "Most textures used in games seem to fall in roughly four categories: 1. Textures with a lot of relatively…
As Eric described, there is an encoding difference between DXT1 with alpha and DXT1 without alpha. Both have the same memory footprint at 8 bytes per texel, and both store two 16 bit color values (565 RGB) in the first 4 bytes of the texel. With no alpha, the first color value is always set to be greater than the second…
I’m trying to write a script to override the material on a Redshift proxy. I can’t access the proxy material from the proxy rollout. I’m stuck at this point — any help would be appreciated. attach script here: macroScript RS_Proxy_Overdrive category:"Hihead" toolTip:"RS_Proxy_Overdrive" ButtonText:"RS_Proxy_Overdrive"
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560 ti is what im goin for in my new rig later this week. When I researched them the 560 seemed to have the best value for money with the 570 coming very close second.
Wow.. I think your beating cheapy here.. I can say I was doing pretty good with a 56k modem when I played online. 28 though.. jeez. Like someone says cant you at least get a a v2 56k?
the worst thing, probably ever, was Adobe's refusal to provide a blend-mode menu on the right click after Photoshop 5.5 - not even a fucking OPTION to turn it back on. Therefore, to my mind, 5.5 was the last version of Photoshop that actually worked. Everything else is inherently broken.
There. Landscape location is self-explaining, landscape size was used in my case due to the world-composition which divided my landscape in different tiles of 505 x 505 meters, the last function is just a tweak.
I looked though your 365 project and portfolio. I like your style very much and enjoy watching the 365 project the most of the two. The project gives me a lot of an "diary" feeling of "how do I feel today" and thats nice. Welcome to Polycount ^_^ God Jul och Gott nytt
#47 Rock Cluster E #48 Rock Cluster F Textured #49 Rock Cluster H Textured #50 Rock Cluster I Textured I feel as though I won't be able to create enough assets to make 365, or atleast work in 3D 365 times.