[NOV 6 2014]: Update 4 Hi guys, it's been a while! Thank you all for your feedback, it was very, very useful! Here's my update: I worked on the silhouette as you guys suggested, added more details and that badass glove and pauldron that Riven has. I made the design asymmetrical, which is something I wanted to do, and I…
Hi Ben ! how do u do? I will keep it like that for the modelling but I want a more realistic render (with mental ray I guess). In fact, I want something like that: http://2.bp.blogspot.com/_nPrN0ChbkaA/TNFBrqCIsDI/AAAAAAAABeE/I04VtwJFDQA/s1600/Tourist_04.jpg see u buddy !
Awesome will watch that next time i did not see that xD but hey i am a beginner its not bad :D but will see that videos and learn because i doing a game and need this fast :) tnx for help aaaand will post again here when i finish
Don´t know, but the low version looks so much better than the "next gen". But on both versions the face is the weakest part to me. Aaaand let´s all hope that the next gen can handle more polies ; ) Even the current gen can do it.
jimanjr : Idd add some more details on the cristal and make it darker to get the green leafs showing some more ; here is an example of a cristal texture http://4.bp.blogspot.com/-lVYUVTbSaOI/T9HDxt9laXI/AAAAAAAAAOg/ZfDlNZfBG4o/s1600/gem_diffuse.jpg
[ QUOTE ] The Reckoning [/ QUOTE ] aaaaahaha! I can't believe he's actually using that. In college my friends and I were being terribly intellectual and insightful, and decided that "the Reckoning" would be the worst possible subtitle to add to a movie's name. I've been hoping to see it ever since. And finally ... finally…