Hey everyone! Meet Mushy, the mushy monster ( not really but he tries his best )) ). High poly sketch done in ZBrush, low poly in Cinema4D, handpainted in Substance Painter and rendered in Octane.
Finally got time again to add more details to this piece. Probably I'm going to leave the "base texture" like this. Now I'll have to add handpaint strokes to get the desired look!
Hi everyone :) ! I'm doing a 3D low-poly island. Firstly I searched some references in a cartoon style and I did a quick sketch. I would like to do a colorful and handpainted texture :) . For handpainted texture, which software you usually used ? Now I'm working on the modelisation (3DSMAX). Little blue planes will be…
I'm a 3D artist for games with 6 years of experience. The last 4 as the character artist. Looking for freelance/remote/contract or part/full-time employment. I have experience with realistic and stylized characters, hard surface for weapons and props, handpainted and PBR textures. I also know how to rig a character [but…
Hi Polycount! Wanted to share with you guys a newsletter that the Handpainter's Guild is putting out almost every week! It's alot of recent artwork that gets put on here and occasionally some really good old ones that deserve another look! It has a mix of artists you know, some you don't, and guildies who've made progress…
Can we make a list of the companies that still use and are going to keep using handpainted techniques for the next upcoming years? Everybody is moving next gen, yes that's great, but here in polycount there're a lot of artists who are passionate about painting this technique since is more like old school painting. If…
I'm getting ready to build my portfolio and would like to get feedback on my models. It's mostly consist of handpainted models and sculpts. Here is my first model. I know the sword is not finished but it will. Thanks
Hey everyone. Ive been struggling with hand painted textures for a while, on and off and just wanted to share my latest image. If anyone has any opinions on how I could improve on this, that would be great. Thanks.
I recently started to paint my own textures, and here's a couple of examples that I've made. I'd like to know what I have to improve and maybe get some useful tips? Thanks in advance!
Cheers guys! I am looking into expanding from environments into characters and some handpainting and such. Here's my first result on my character! Cheers!