here is the video, [ame] http://www.youtube.com/watch?v=4J70XVGZdww[/ame] The steps how I see them are:* Split 1/2 of the mesh into UV element groups,- its all about selections - not proper UV shells * Then fix each UV shell portion, cut some edges (ctrl+b), relax the shell, mirror symmetrical shells * Normalize all shells…