Stylized mutant rat creature made in Blockbench. Created as a Minecraft-style boss inspired by Warhammer aesthetics. Focused on readable silhouette, stylized proportions and game-ready design. Open for freelance and remote junior 3D opportunities.
Hi everyone, I am looking to join a serious indie game dev team to gain experience and build a dedicated real-time portfolio. I am offering my skills for free. About Me I have over 20 years of professional experience across 3D generalist roles, architecture, product design, and motion graphics. However, I am currently…
By Ruengsak Muengjaidee More detail on https://www.wingfox.com/f/f-8327/?code=8327_2670_2324 Software:Maya 2020,XGen,Arnold, ZBrush2020,Mari4.6v3 (Non-commercial), Substance Painter2019, PotoshopAssistant softwears:ZWrap,Xnormal
Wrapped up my Warlock project. Mostly focusing on a nice render after years of picking at this here and there More: https://www.artstation.com/artwork/WXwoVy
because they are dead in side, that stuff was f@%ing cool. serious balls out tone, cool mission/flashback stuff projecting on the wall, quick beat the f@#$ out of them gameplay = awesome.
SOme Jet refernec,e including shots of the engine and other details. Excellent reference for Jet construction as well http://www.israeli-weapons.com/weapons/aircraft/f-16i/F-16I.html Scottt
Informative links: http://episteme.arstechnica.com/eve/forums/a/tpc/f/77909774/m/119002205831 and the follow up http://episteme.arstechnica.com/eve/forums/a/tpc/f/12009443/m/324001375831/r/522008575831