just watched the trailer. i was impressed with the Tripods and the way the legs were animated. and near the end when the vehicle starts deploying the huge cannon. looked fun but i won't be playing anytime soon on this computer.
I have updated the First post. * I have toned down the green, mud and some subtle dirt on the base * Updated the post with the Cannon and the Leg (WIP) I'm open to any further feedback. Thanks!
JesterBox > wake For some reason I love the idea of people suspended from ropes firing giant cannons at each other. Completely impractical, but it would at least be fun to swing. my reinterpretation of balloon soldiers...
Thanks for the comments guys! The sails aren't too special here is a shot. The textures are also very basic. Baked some probes, added some cannons and swivels as well! Don't mind the stats they as that is before batching and what not :)
HNNG Cool stuff, definitely model the tracks as people have suggested. Maybe warp your proportions a bit more too, your vulcan cannon is quite small and I see quite a lot of straight lines.
I'm doing a tank model for a game project we got quite recently, The tank is supposed to have three different types of weapon systems, a 120 cannon, a gattling gun and a missle launcher. This is just a wip so it's far from finished. Constructive criticism is welcome
Finished rendering the cannon gun for my drone project. Any C&C are welcome. More renders on my artstation -> https://www.artstation.com/artist/s1dk @macoll - Thanks mate, i`m glad you liked it:>
Its a bit cliche, couldnt you come up with something more original? Is this the one, where their breaking cannon by having an uber marine killing lots of chaos marines(who am I kidding I'd buy it)?
More Progress: If anyone can help me out with supporting References of this object that would be awesome. I found most of the referce on google but I cant seem to find closeups of places under the cannon between the wheels.
thanks alot! glad you like it :) yes I agree on the cannon I will fix it. I might work on her a bit later this week and can post better renders since these where just a printscreen from maya ^^