Ferg: i agree for the texture. Pior: i've baked a lighting map on her. For the specular mask on her armor, its just a grey 127 on all the surface armor, its wanted, perhaps it was not a good idea. I could have use more variations for this. EarthQuake: what the hell does "wtf" means? PS: 10x=thanx THANX for some good…
haa i thougth youwere gonna ask for desktop wallpaper suggestions..-_- 1500 should get you something pretty good. I suggest going here to figure out which is the best available for you it helped me a lot when i was putting together a system for myself. there are also another threads on other parts on that forum…
I haven't used it since the November build, but here are some of my notes from back then. Be aware this might be wrong now, as the Landscape system was under heavy development at the time. * The height map creates the terrain shape. * The alpha map creates a mask for the layer. There is a different alpha map for each…
I guess most of it had to do with my gumroad store, and since I do all of my marketing through arstation it boosts it a lot, as well as I have 16k followers on my facebook page, everything helps everything kinda. also since I try to do new art for each product I release I also get a lot of new material to post.
Maybe I missed something, but I thought they did paint those cards by hand, didn't they? The thing they used the plugin for is to place the cards for them. You can set it to use other objects as the hair itself, and then use it to automatically place tons of cards for you. Hence why they showed 16k cards. I doubt someone…
heya, i need to grab that 1.7 build of shell mod, i replied to the gum road update email. think it went strait to your gmail, not sure if your getting it or not.... can you or anyone else here share the latest build with me pleasy. i do have receipts or whatever for my purchase if needed. also finally installed the prime…
a really good DVD explaingng on what to change on your 3d objects so it is 3D Printable; http://www.blender3d.org/e-shop/product_info_n.php?products_id=160&PHPSESSID=18ec72991f0016ee3817c2ea858faced Carbon printing [ame] https://www.youtube.com/watch?v=Dw6cs7opvzA[/ame]…
I haven't figured out a way to use the move tool with specific units, and eyeballing it won't really work for tiling textures. I have had moderate success using the offset option in deformations but it has it's own weird quirks as it can only offset 100 units at a time, and it has a weird convention for the value of those…
Yes, post 1.7 (or something — check the release notes) you can add layers anywhere without consequence; though previously you did indeed have to place custom layers in each material's custom blank layers as Fansub said, of which there was 6. So if you're running 1.8 and you can't find any blank named layers (try searching…
http://www.indiedb.com/games/werewolf-vampire-angel-or-demon/images/character-concept#imagebox I doubt that Dave Rapoza is working for them...? http://www.gameartisans.org/forums/showthread.php?t=3343&page=2 Post 30 Also http://www.indiedb.com/games/werewolf-vampire-angel-or-demon/images/character-concept1#imagebox…