@Earthquake: Yes, but increasing size of industry and things that need to be learned that is something that can't be avoided. There will always be a high number of people just copying what others tell them. This happens everywhere. You will always have this things happening and in absolute numbers this will happen more and…
Thanks eveyone, I will do a breakdown shorty this weekend, and here is old screenshot,almost 3 years ago.. http://2.bp.blogspot.com/_YAwHLpxXGaQ/Sr-8cmjS2rI/AAAAAAAAAGE/C7iHHONHQmI/s1600-h/Stree03_F.jpg
You could take out the normal map or tone it down for the handles. The handles are made from micarta, which is soft and kinda cloth-like, so there aren't a lot of deep cuts. Also, the coating on the blade should have a subtle speckly feel to it. They should looks like this, different knife design, but made from the same…
Hi Rhoutermans, I think your scene is coming along. Its certainly much better than it was a few days ago. I'm not totally convinced by the door dimensions you opted. It could help if your preview camera was closer to that of the player, but anyhow, it looks a bit too wide. You may want to check the following image for some…
1. Let me get this straight, Autodesk acquires and puts off market ShaderFX, the 3ds Max shader creation plugin and then goes off integrating/improving/whatever the tech into Maya?... I'm a little confused... 2. Sooo, no catmull-clark for Max??... really? 3. No talk about the new 'Enhanced Menu' system(which looks really…
Hey guys! Long time no.. Update! I'm re-working my portfolio at the moment to reflect all of the work I have done since my first job in the industry in 2011.. Wow, that's pretty crazy to think it's been almost 2 years! As such, I'm completely scrapping my portfolio, and updating it with all post-uni stuff. The only stuff…