like many have said, I really don't mind if this was mentioned early on from the start. However, it's also interesting how Mark Dygert pointed out that this money goes to GA and GA only. On top of all that , Fred's response was ridiculously unacceptable for me when I first read it. Why should I put out my artwork for free…
I attended the International this year and besides the issues I had it was a great event to meet some fans and put faces to the names of some great Workshop artists. As a lesser known Workshop artist it was also great to meet people who really recognised your work and supported you. I would of been happy if one person…
Hi I have found nor many tuts and are either old or nt corresponding precisely to the actual xnormal interface , so could someone tell me how to correctly setup the occlusion in order to get an even one? most of the times I get just a washed out white texture rather than a detailed occlusion map :/ ... thanks for any…
Hi there: Sorry for the delayed reply, busy with work :) Now taking a peek at your progress thus far, even though you'd followed the advice offered above there still seems to be a number of topology issues in the base mesh that'll need to be addressed before moving on to the latter phases of the DCC pipeline and if I…
What modeling application do you use? 3dsmax What pluses and minuses does it have? I know it really well, a lot of great features, most things are straight forward and those that aren't can normally be scripted so they are. Why would you suggest it for a beginner? The help file documentation made it fairly easy to learn,…
there is many ways to mix normal maps and they can have different results. Its not always going to be optimal to remove the blue channel however, although it works fine if you are doing it to texture sampled normal maps, as apposed to those created via surface sampling. But for in photoshop layering one normal map over…
I've been messing around with 501 over the week. Just trying to go in and draft characters, but it's not as smooth as I thought it would be. I guess I'm not the sort of person who can just create spontaneous workable meshes on the fly, in any app, then again not sure I know too many people who can. It seems great for hard…
Hello polycount community! I am new here, and hopefully I am posting this in the right place. After many hours of searching all over the net and failed attempts at getting this stuff figured out properly, I've decided to ask for some help. Below I've got a lot of screenshots of my most recent attempt at making a low poly…
Hey, thanks for all awesome responses! Many of the points mentioned have been bothering me, I guess I just had to hear it from someone else. Yozora: Your like banner police today, ha ha. Okay, I changed the banner up and its like a 3rd of the size now and better looking I think. I'm kind of bummed that some people don't…
Hello! I live in the Seattle area and like ArenaNet's art style so thought I'd try my hand at the Arena net art test and see how they like it! They don't seem to mind any sort of public interaction, so figured I'd make a thread to give myself mini goals. Have the body and head sculpted and just finished blocking out all…