Why not use permutations here? You would get all the unique point configurations (of course with growing number of points it won't be as useful as the number of arrangements here is N factorial): fn permutations elems =( if elems.count == 1 then #(elems) else ( local result = #() for elem in elems do ( local rest = for e…
Since there's no need for 3rd party apps because the entire pipeline will be an 'all-in-one' DCC asset workflow so modifiers remain active all transforms are set to local and this hybrid static prop/3D concept is eventually intended to showcase in UPBGE. UV Layout: Test mapped at 1K resolution Base material + grunge mask…
Thank you! Yes, it can be run locally (although that's exactly what's happening anyway). You could download all files and run them with a local python server. Then you can run that again in your browser. But that would be in no way different, than using it on the webpage. All scripts are always running locally on your pc…
local subdivision works differently to Zee Brush. In Zee it adds polys by subdividing a selected area, mudbox's local subdivision enables you to work in higher detail, in a selected area. So like Snowfly said, you can simply go up in subdivision, if your pc can hanlde the polys. The idea is that when your machine reaches…
Hi Steve, and thanks for joining the conversation. Since we seem to be mostly focusing on American locale and law here, I'll stick to that. Yes, I have some pretty strong views on unions. Most of them aren't flattering, but I've worked hard to ensure that they're not based on misinformation or assumptions. I guess the…
Hi, I found some very interesting .ini files in the 3dMax appdata directory: C\Users\user\AppData\Local\Autodesk\3dsmax\2011 - 64bit\enu - 3dsmax.ini C\Users\user\AppData\Local\Autodesk\3dsmax\2011 - 64bit\enu\defaults\Max\ - CurrentDefaults.ini C\Users\user\AppData\Local\Autodesk\3dsmax\2011 - 64bit\enu\plugcfg\*.ini -…
Hi all, The beloved manager of our local Warhammer store has been promoted to a regional position, and a group of us want to get him a custom miniature for Christmas. The character is going to be of his favorite literary character, Sabriel, from the Old Kingdom series (reference images attached). What we would like: - 1:12…
[vv]32210928[/vv] Game Name : "Solarix : Ex-it" Engine: Latest build of Unreal Engine 3, the UDK version. Design History :Solarix was born out of an idea around 2009, after we have released successful mods for Thief series. Stealth genre was appealing to us and we wanted to mix it with sci-fi setting. Game Concept: The…
3D Artist Location: Montreal Q.C Role Overview: As a 3d artist, you will play a significant role in creating fun and engaging mobile games, for multiple platforms internationally. You will work as part of a small team to create exciting new games, help to maintain our existing games and develop great game features.…
Sorry Poopipe, here the code: fn selectElements tObject= ( local totalFaces= polyop.getNumFaces tObject local allFaceElements = #() local uniqueElements = #() for i=1 to totalFaces do ( -- get all Elements objElement = polyop.getElementsUsingFace tObject #(i) -- return a BitArray by default append allFaceElements…