I much prefer the orange and cream colouring. But this is looking seriously awesome, can't wait to see more. I can also see this turning into a Cannon Fodder - esque type of game.
Here's a few to try: Crusader: No Remorse or No Regret Commandos series Syndicate Cannon Fodder X-wing vs. Tie Fighter Grim Fandango Privateer (not wing commander series) Diablo
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Looks really good. Lots of detail in the High Poly. Can't wait to see the Low Poly. Not really a "mini gun" though as the title of the thread states. More like a hand cannon or something.
Thanks, it features 2 Laser cannons, one railgun or turret option (on or the other), dual rocket launchers, an anti-personnel gatling gun, evasion: smoke grenades, and flares. Sensors: cameras, lidar, radar.
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hello evryone.i made a 3d cannon and tested model with pbr maps in ue4 and it was fine.now whenever i import my textures in sketch fab its shows some transparent material.i import a 3d tv before that and everything was fine .
Updates: » Player B has a restricted range and Player A » Cannon misfiring issue fixed during Player B's turn Download here: https://play.google.com/store/apps/details?id=com.newplanet.angryclan
I am thinking of an interior battle field with glass ceiling with giantic cannons. Maybe do a slight variation of my steam boy as opponent. U have any reference link sources?
Megaman is a pretty symmetrical character, apart from the hand cannon. So as a first step maybe you could cut the symmetrical pieces in half and overlap them (and overlap the already separate symmetrical pieces).