i7's just came out just after I finished building my system, that sort of sucked. Small article on i7's here. Discussion about gaming performance of i7's here. Personally I wouldn't trust the new i7's yet, it's not an Intel proven architechture as it is radically different than all it's predecessors. If you want a pc now…
here is some good reference for next gen head sculpts and full body characters. study them well, and use the wireframes as reference. your wires should be clean and evenly spaced for the face. http://www.zbrushcentral.com/showthread.php?77667-My-work-from-Assassin-s-creed-2-%29 i big problem i see, is you do not have a…
I got in touch with the JS_Panoramic plug-in creator and to delete the ID problem he sent to me new file. In the JS_panoramic.mi file just add a new line after ) on line 36 with : #: nodeid 7777072 # Node ID for binary Maya files He also explained the plug-in could create some error on OS 64 bits...
aaaa thanks pior you're awesome!!! and just to follow up on my part, resources i found: QC syntax and Particle Positioning Potential QC example from some thread more potential formatting examples Whenever you decompile a model, you are given a qc file For example, my shadow demon qc file named "mdldecompiler.qc"$cd…
Its looking really nice This enables you to have full day and night cycles in unity with global illumination right ? A bit explanation would be nice no prebaking ? So you can move objects around and Gi bounces adapt in real time !? Marmoset Skyshop and now this, I need to work more with Unity now. I currently work on an…
Okay, I think I'm done with this one just compiled everything into a mp4 real quick. I've learned ALOT about normals and diffuse from this challenge. Definetly made things a bit too bright. Turns out I've been doing this for all my past projects as well :P. I've also convinced myself that this is the last time I'm going to…
As promised, i have packed up the old test server world and have it here: http://dl.dropbox.com/u/7709653/polycount-test-server.zip This is dropbox, so the link will stay valid for a few weeks at least. but once i nuke it, its gone. so get it if you think you might even want it. whitelist additions will happen soon, also…
v2 of the texture maps...tweaked the contrast and brightness and various levels to push the materials....god im so terrible at this >.< forgot reference photos link: http://www.pixagogo.com/7740194245 PS: tell me if you want me to delete the old versions due to killing internets round two!!!
I'm gonna call the cards alright here Next up is taking another look at my textures and see what I can do to improve those, now that I've focused on something else for a little while :) @lotet No, I don't, but I might do something like that now to ease the transition a bit more. We'll see! @funk80 I watched this demo of…