[ QUOTE ] Does it say anywhere that you have to keep the design of the base mesh? I thought in mudbux, similar to zbrush that you could just push and pull verts wherever you wanted. Technically you could just turn it into whatever you wanted, as long as you used the base mesh to start. They would probably want video proof…
Hello everyone! Long time Polycount followers here, I hope this is the right category to post something like this ;) We're running a new contest for our upcoming game and we would love to get your take. I should point out that we are not looking for actual game assets, all entries must be submitted in image form. The…
Unvanquished Development is the development team behind Unvanquished, a free, open-source strategy shooter featuring technologically advanced humans against monstrous organic aliens. Our team is entirely online, with development centralized on our forums and IRC channel. Developers range from skilled hobbyists to…
Hi everyone! First post on here and hoping to get a decent bit of feedback. Wanting to work in games as a prop artist. Can you guys point out any flaws in my Topology? I tried to optimise the mesh as much as possible. Would also like some feedback on my UV maps, and of course on the way I've textured the asset. This would…
Hi guys and thanks for visiting my thread! I was working on this in my spare time a few weeks before Christmas, but really needed to go back to anatomy fundamentals. I've since done a lot of research, bought an anatomy figurine, collected and USED a ton of reference and hopefully am now on my way to creating a portfolio…
Hello there! I'm trying to pose out my character in ZBrush using TPose Master but keep losing all the detail. I'd be really grateful if anyone could give me some tips/adivce on posing out characters. Should armour be added last? Should I just sculpt asymmetrtically in the first place? Should fine detail just be left until…
Last week i took a bit of time to find a new challenge for myself, I know this has been running for a month now but i'm going to give it my best shot. Seeing as i spend alot of time doing artwork i thought i'd get my partner involved with this one. i've asked her to write the bio to add a little twist to this challenge. I…
Last week i took a bit of time to find a new challenge for myself, I know this has been running for a month now but i'm going to give it my best shot. Seeing as i spend alot of time doing artwork i thought i'd get my partner involved with this one. i've asked her to write the bio to add a little twist to this challenge. I…
GameStyle: Anime MMorpg: Between the realistic and cartoonish style Hello we are looking dedicated people to join our team. Currently our team consist of 2 programmers (1 busy now) , 6 3d modelers (2 busy now), 2 music composer, 1 texturer, 1 sound fx maker, and 1 concept artist We do not expect you to work everyday but…
Okay, Photobucket seems to be cooperating again... for now. I've pretty much finished this guy. The only thing I want to add is a couple of accessories like the shovel on the back of the hull. I have plenty of space on the UVs with the basket mesh behind the turret. I'll explain the narrative that I had in mind when I made…