I'm trying to bake lightmaps in Unity. Unfortunately they come really blown out. All the lights are area lights. Side lights imitating screens are set to 0.04 and top light to 0.3. On the screen you can see the settings I use. Any idea how to make it work ? Scale is ok since I'm using default first person controller and…
Hey guys, I was just wondering what the best way to post up wips of my models is for critique? At the moment i just take a 'Print Screen' of the 3ds max viewport and upload that to Imageshack, and also use the Shift + Q render screen to take a render of my model to go with the viewport screen grab. As you can see im quite…
I have observed that the difference between using StaticMesh and InstancedStaticMesh lies in the fact that, in the former, every time a 3D object is drawn on the screen, it generates 1 drawcall (not counting the textures associated with the model). For example, if a wall that is part of a modular kit appears 30 times in a…
It's been a while since I last posted an update. :( We have been chugging along but I just hadn't gotten around to posting to Polycount. Here's a quick run down of what's been added. First, we updated the cliff tiles so as to not be so harsh and blocky. I also went back through the textures and painted in lighting detail…
If I understood correctly, such an abrupt transition never occurs. Since tesselation occurs based on screen space the low poly meshes gets tesselated only where it's needed, in a way that you pretty much have the same number of tris on screen at any given time (1 tri/8 pixels as PixelGoat stated). So I assume all meshes…
Hello, When I try to render a turnaround in a resolution larger than my screen in ZBrush with Turntabler, only the first frame is good, from the second frame the subtools are out of view. When I try to do the same in a resolution equal or lower than my screen I have no problem. (I want to render à 4K turnaround, my screen…
My MSI laptop: 16gb GF3080, i7-10870H, 32gb ram , 1Tb SSD, 15' IPS 300hz screen. Never had a desktop having that much of a production power. My guess it's 16gb of video memory mostly . Cost just a bit more than 3080 desktop card along at the time I bought it so I decided to buy a laptop. The screen is a bit small although.…
@thomasp I agree regarding the VR controllers, but we don't have to 'full-retard' it and use them all the time of course. I think VR sculpting and VR painting will both play a big part in concept art, potentially as a tool for all creative roles to use to quickly demonstrate the vision for a scene or object without…
I think the pixel being refered to there is screen pixels not texels. Having tons of triangles that are at times going to be crammed into a few screen pixels is far from ideal. ie some very detailed object with lots of tri that can be seen from a far distance, Good LODs go a very long way to reduce these dense hotspot…
Just a warning The current version of Sagethumbs is "incompatible" with Windows 8 start screen (Metro) all metro icons disappears if it is installed on the system. If you are using windows 8, have Sagethumbs or another similar program installed and realized that the start screen don't work well, uninstall it and you will…