One of the rare professional work I posted here, from season 2 of Shadowhunters on netflix. It's my own concept, so I worked on it from concept, modelling, texturing to final shader. Maya, Zbrush, Arnold, alShader.
Yarr! I'm from Graz, Arnold's hometown and as a barbarian he's almost as good as a real viking! And I lived for almost 4 years in Norway. I even managed to eat brown cheese and not gag, that must count for something!
3 min light setup with Arnold in 3ds max. Plus more modelling additions. P.s - This environment has unfortunately been put on hold due to other commitments.. I plan to get back to it when I can.
Hey! Decided to start a sketchbook to motivate myself a bit more work in progress - demonic goat, just testing pose from zbrush need to do fur on this guy, just some random renders with arnold here azawakh, need to finish the rig
A personal project that I did to explore stylized character creation. Sculpted Body in zbrush Modeled cloth in Marvelous designer and zbrush Painted in 3D coat Textured in Substance Designer Rendered in Arnold Maya Comped in Nuke and photoshop Concept by XHE 1992
Im learning Maya and 3D in general which is something if been wanting to do for a while now. This is my first attempt at modelling a shoe and playing around with Arnold. Critical feedback is very welcome as it all helps to make the next picture better! thanks!
Working on this face right now, my goal is to make a realistic face of a woman and render it in Arnold with xgen hair. Right now it is being shown in marmoset 3. But the textures should be translatable. I would like feedback if anyone is interested.
Hey guys! Finished my Bulma project! :) In the end I rendered it out in arnold, maya and made the hair with xgen. Hope you like it. Feedback is very welcome. Link to artstation: https://www.artstation.com/artwork/4bDZw8
Hello, comrades. After a few inactive mounth im finally finished my project. Modeling - Maya, texturing - substance painter, render - arnold. Criticism is welcome. https://www.artstation.com/artwork/rRKVne Thank you, hope it wasnt to long :)
Arnold Showreel January 2013 We teach this new render for Maya and we have a render engine running on a 200 PC render farm, soon expanding to 800, boom! http://www.youtube.com/watch?feature=player_embedded&v=sYPelZW8mMQ