As far as I know, there isn't a point to point edge selection outside of UVW Unwrap. That would be crazy useful. Time to pester Autodesk! http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=5600504&linkID=9241177 The more of these requests and reports they get the more likely they are to add it.
That's kind of a classic problem with max. I think it shuts off texture updating if a material changes too many times in a few minutes. Normally toggling the material editor open and closed forces it to refresh. I think the default is M. So you save in PS, go back to max punch M twice and it updates. I think it might also…
3dsmax 2012 stopped making me headache by applying the patches on this page: http://usa.autodesk.com/adsk/servlet/ps/dl/index?id=2334435&linkID=9241178&siteID=123112 But still, it would have higher crash probability, so like a lot of burned heads here i stick with 3dsMax2010 and not further.
I think this was fixed in Product Update 6. http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=20652715&linkID=9241178 You don't' need the previous updates as they are all included in the latest update.
Hey, I had this problem before but it was during the first release with UVW Unwrap... It was a weird issue related to having 3 monitors. Even with 2 this would happen. Do you have more then 1 monitor? If so try setting it to clone. I had a similar issue also with a more recent release. This time it was related to an…
if your using 2013 there are a couple updates, i did see some nitrous issues mentioned in the docs. may help http://usa.autodesk.com/adsk/servlet/ps/dl/index?id=2334435&linkID=9241178&siteID=123112
I used 3dmax 2010 and zbrush SaferDan Instead of walking you through my process I thought it better to send you two links that illustrate what I did in a much more thorough fashion, sorry man my wife and son are getting ready to leave town and I need spend as much time with them as possible. I used this core process for…