This screenshot puts a big ole grin on my face :D from here: http://www.gameinformer.com/b/features/archive/2012/01/13/why-you-should-care-about-xcom-enemy-unknown.aspx
December 13 I wanted to try making the saw teeth inside ZBrush rather than making an alpha mask in Photoshop and using that. The handle is a bit lumpy and is lacking the grooves. Oh well, moving on. Original
Nice one! This one reminds me of the types of models for Final Fantasy 13, with a different head/helmet and different colors you could make a different enemy and it wouldnt look lame/copied! Maybe an idea? :)
Wip #13 [More Textures WIP + Horse skeleton] Today i made more textures, still wip. And also add horse skeleton. Tomorrow i probably will start making a landscape and work with composition
Some scifi character roughs - just exploring armor and design. Also, my first week of doing gestures every day - 60 Second gestures for May 13-19 - 1 hour per day.
I have never mastered using a pen in 3d max, so for that and the UDK I use a 3 button wired Microsoft optical mouse. Its 13 dollars on newegg and is perfection personified in mouse form.
Yeah, that movie had a bizzare ending. I thought it was cool. I bet it predated the pg-13, which I thought was made directly in response to Temple of Doom. Maybe my geek history is off.
I watched it, 12 fricken years ... who's to say they wont start from scratch again, I wish I had their budget, you could release a duke game every 13 months no doubt.
Promo Trailer for Sylvester Stallones, The Expendables has been released, a homage to cheesy 80's action flicks! Check it out, it's all kinds of badass :D http://www.slashfilm.com/2009/10/13/sylvester-stallones-the-expendables-promo-trailer/
My new environment challenge for Youtube channel. Created in 90 min and rendered in 13 min on 2*2080Ti with 20 000 samples and noise limit = 0.005. Resolution - 1200*2250px Making of coming soon...