Guys please check out my keychains concept for TI4 Workshop: Don't forget give feedback and support if you like it! More concept merchandise for TI4 I will post it later :D
I'm a bit more optimistic for you, but you have to mercilessly cut the weaker pieces from your portfolio. Example: Never show anyone the texture for the candy cane from the Eureka special. You did some really nice stuff for that, but what I remember is the candy cane texture because it stood out as sloppy. You don't want…
Ok so finally im done with the 20th version of my CV. (please no trolls I am frustrated due to not being able to get my footing in 3D Arts.) Need serious professional advice like before :) Thank you What can be done to make it more better? I feel content with this version. [FONT="] Software Developer with Strong…
yes, that is indeed an intersting stuff and unfortunally, like i said in my first post, i can't use 3Ds max for an obvious reason. but thx for it ! aside that, after some test with the method that equil but i didn't managed to make a good texture.... someone could make a detailled tutorial about it ? it would rock like…
WELL the polycount swag store sure needs more merchandise, now :P I wouldn't mind it as a normal earring (which is all I have gauge for), it's a fun and simple logo... violently happy?
@ jose.fuentes: to me the character was looking a bit strange with a straight face, you can refer to the first image of this post: http://polycount.com/discussion/178493/old-mercenary#latest and a little downward tilt is giving the model much more character in my opinion. @ Brain "Panda" Choi: below are some quick close up…
Very nice so far! For some reason, the concept reminds me of the Inn from Knights & Merchants, and I really liked that building. Can't wait to see this thing finished!
Ahh what the hell... someone might read it. I wouldn't call fire sharing new its older than some of the posters we have here... I think the fact that the industry is still around after such a long battle shows it's managed to minimize it to a point it can survive and for the most part keep moving forward to bigger and…