Hey, |*BILLY$CLINT*|, yeah I also read somewhere that UDK shouldn't be trusted much on that one, but I don't know how to check it out. Would be so kind to elaborate on those ways you mentioned? much appreciated. Hey, Rick_D, I have no trouble with you being the devils advocate:) in fact it's fun to defend your ideas. So…
Hi guys! I just did another TweetBlast on Art Tests. Here that is! ARTISTS! Art Test Tip #1: NEVER be afraid to ask questions. It's expected! However, a) DON'T ask just to seem clever, and b) DO try to ask them all at once. ARTISTS! Art Test Tip #2: Follow directions precisely. You'd be astonished how often this DOESN'T…
Thank you for your clear, concise, and honest response. Do any resources exist where I can study poses? A quick google did not pull up much for me in the way of posing the way I want, but of course, I may be aiming for the wrong type of poses. The helmet has been a consistent point of irritation for me; I believe the US m9…
Unity asset store is a viable option. It's definitely not a lottery in any case though, you just need to approach it properly and substantially. I.e, not just publishing random assets randomly, but coming up with a business plan and thinking through your approach properly. What do developers want when they turn to stock…
For me, I had the chance to learn some 3ds max in high school and I was hearing you could get a job in games without having to college/uni so it instantly appealed to me. I always loved video games so I started learning how to make game art (bad bad art in the beginning). I took a couple years to work on my portoflio,…
thanks very much for all the crits guys. :) had these fixes done about a week ago, but just posting them now. (was busy getting my site up and running) i eventually did get around to addressing as many as i could. kab: if it were for an actual game, the chain would probably just lod out if you were far away. :] sometimes…
Urgh I had a huge post but then Flash crashed opera, forgive my short unfriendly sounding rewrite. IIRC IE sucks cuz it plays all gifs at 10 fps. Current images are big file for low res + lotsa frames. Instead remove frames (to 10 fps, IE compliancy huzzah), possibly increase rez, add 5-10 grey tones for BG gradient. The 2…
What is your aim for your reel? Are you looking for higher-end work (XBox, PS3, PC) or handheld / portable / maybe even Wii stuff? Currently this model doesn't seem to fit well into any of the categories. It's got a 512x512 texture, which is probably too low-res for "next-gen" and too high-res for anything else (RTS unit,…
That scaling is something I have yet to get down completely...I get that with everything...If I get a large image from, how do I know what size to make the wood? I thought that the display case wood looked good lmfao...Will try again though. On the glass, This is what I used then just turned the transparency in Maya way…
..or.. just use a pure rectangular UV grid mesh and distort it as your liking (maybe using any subdiv modifier).. the texture will distort accordingly.. (no need to make a 2D polygon in PS in the first place..).. like so..