Here is my logic. Whats the point if u work for example 5 years in the company and u dont have any commercial portfolio piece to show after. And if u decide to leave or studio shuts down suddenly.......and now u wanna apply somewhere else for a job u have nothing to show after 5 years. Ofc point is knowledge and experience…
Hi everyone well I think I'm done with my Christmas scene I have used Maya,PS,ZBrush,NDO2 and DDO to create this project. I have also used Marmoset Toolbag 2 to create the renders.
^That is why rating system and inputs matter or you get these.^ I once saw "packs", as a means to "edit", said packs "if allowed", and make these things your own for the TITLES they are added to, not to re-sell.. in a pack way.... Is that not a thing that happens? Even if its a new texture at the very least re-texture the…
I would instead recommend making art to learn art. Since you generally can’t dissect someone else’s finished work without understanding similar processes you’ve explored in your own work.
At this point I'll maybe once every 2 weeks ask AI "What does this code do?" or to do brain dead text processing tasks like "rewrite this lengthy recipe to remove fluff", and I often use AI transcribed text, but not much else. Also, the AI added to UE5 is a dumb chatbot, you're better off using Google Gemini or ChatGPT.
Hi! I wanted to share with you this model I am sculpting, and would love some feedback. Everything is made with Zbrush less the renders (Marmoset). Thanks!
If you need someone to make hair and the applicant's portfolio just has nice cars, would you hire them or would you look for someone else who can make hair?
Maybe the scale controller got changed somehow, for example by wiring it to something else in the scene or having a Scale List with a different entry being active. Check in the motion tab of the control panel (solid circle/sphere with motion lines to the left). Default is Bezier Scale.
Yep that was the goal! I wanted to make an elf design a bit more interesting than just a guy with pointy ears. I admit the slit going up the nose makes the whole area a bit awkward to work with. I should look at people with a cleft lip and work out how the whole area gets affected. Could you elaborate a bit on what could…