Well, some people need that team atmosphere, working face-to-face with others, to get them started. I certainly felt that way when I left High School. I knew I needed an introduction to the world of art, and needed to be around others to inspire me. Now, I have the self-starter motivation fully instilled so I can work on…
Ah yeah sorry I think I may have exaggerated the intensity when I said to use 128 there hehe. I was simply trying to make it obvious if you look at the difference between doing this and using 8bits per channel. But yeah you'd want a gradient that isn't totally linear to get a more sphere like shape :) I'm glad you were…
80 photos is too much for this model imo, I would take a photo every 15° and then another batch higher up every 30° which should net you around 36 photos. I'm guessing what happened was your computer ran out of memory and started using the pagefile which is going to really slow things down. You point cloud should be more…
so i think i´ll leave her at this. here some more shots for you guys: for the textures it was way more iterration then anything else, since almost nothing initially worked like i planned it. learned a lot though :P for the dif the most usefull thing was definitly references, not only photos but also from different artists.…
I have the resume in pdf form for download. I have it displayed there so that if you go to my resume section, you see the resume without needing to specifically choose to download it. Some of the portfolios I'd been to have it as a jpeg, and since theres nothing else that needs to load on that page it shouldn't take long…
Getting your TF2 hat in game as a Physics prop Many of you in the TF2 contribute thread have been having trouble getting your hat in game to view so I've decided to make a short tutorial on how to get your hats in game. This tutorial won't cover how to get your hat in game for other players to wear but it will get your hat…
Hey, thanks for the feedback. :) It's still WIP, the main issue I'm having with a lot of the materials used in the actual set is that they're not actually metal - they're painted to look like metal. The blue material for example I think is literally just Wallpaper which has been rolled around mdf wood (or some other cheap…
Overall, I do like the layout of the site - simple without being plain. I would prefer separate pages for each project, however, and a bit of text on each. The wireframe on the Hades station project is extremely hard to see. On first viewing, I thought there was a weird spiderweb around the flashlight. Most of the…
So i decided to use one of the new long winter studio rigs, called Fast! I really love the design, and just looking at the character inspires me to make some really cool looking stuff. The only thing I really added was the cannon that I quickly modeled and rigged, then constrained to the arm to make a sort of megaman/samus…
Really like your reel, even watched it with the sound on! I think some of your animations lack holds, the last acting one atleast. The best in your reel is, hands off, your Dominance War Piece but even there, after the roar there's little or no anticipation that shows that he's gonna go. He just goes. The first clip isn't…