Yeah, the normals on the bricks look inverted. xD Also, what are the cannons on top of? Looks a little unsettling to me and a bit unnatural. Other than that it looks pretty good!
Thanks artyarchitect for bumping this, I almost missed this thread. Thank you Ingemar for posting your results and for the kind words. The cannon came out really nice! - Teddy
And some diffuse maps. I would show the normals and speculars, but they are all so blatantly derived from the diffuse that it really serves no purpose. Cannon: Gun rack: Spoceanfarer:
Hi, We are looking for a VFX artist to create some smoke from a cannon fire to be used in Unity engine. Send us rates and portfolio at contact@seasoffortune.com and we go into more details then. Thank you
Reminds me of the Yogurt Cannon days of Counter-Strike, back before Valve picked them up. Games just aren't the same anymore with this decrease in dildo levels.
Done working on Megaman for tonight. Not as simple as I thought it would be. Still have to change one of the hands to his arm cannon and then I can start working on the head!
looks quite badass :D i was thinking of doing a piece like this, but an artillery cannon instead of a machine gun so this is gonna be good ref for me :D thanks!
As much fun as it is watching the Sex Cannon aim laser at Saturn, I'm gonna have to cheer for Laser Rocket Arm on this one. I'm just glad the Pats lost...