https://patrickwbarnes.com/blog/2010/02/microsoft-update-kb977165-triggering-widespread-bsod/ "The cause is not the update itself, but an existing infection. So far, reports suggest that this problem affects Windows XP and Windows Vista." read for more info.
This hardsurface kit contains 100 models that were used in the creation of
Tor Frick's latest Mech
projects. All models are weighted subD geometry, and available as both Modo preset
files (lxl) and Alembic files for import to other 3D applications (for example
maya). 41 of the presets are set up to work with the…
keep in mind that preserve curves can not be %100 precise in all cases. turn off preserve curvature to add linear edge loops without distortion. but then you'll come across another issue that is one of the essentials of subd modeling. for more subd modeling questions and answers I suggest this thread:…
NARRATIVE: CONCEPT ART: Lol drawn freehand roughly what I had in mind whilst leaning heavily upon design hints from the ADFs retired 'Bushranger' 110 logistic light vehicle fleet. PIPELINE: Mostly FOSS tools Weighted Normals modeling Hybrid Trim x1 texture sheet workflow 2K resolution at 250 512px/m TD (update) Showcased…
I got an update on the trim , i am working on texel density 2k for 2 meters which is in maya supposed to be 10.24 px/unite but i came across another problem , my understanding is the better way to do trim is to finish the model first to measure accurately its texel density across the uv area which is what i did but the…
You're on the right track. Texture-wise, I'd suggest you play around with the specular maps some more. Have a look at some wood-grain alphas like this one: http://www.creativecrash.com/system/photos/000/011/555/11555/big/screen1.jpg?1251121141 You could also use that to develop a normal map on your model. If you have a…
I tried using the shader from http://www.blog.radiator.debacle.us/2013/09/hacking-blend-transition-masks-into.html, and something is certainly happening but not as intended. The grass texture (alpha channel) has a yellowish outline on it when it's painted. https://gyazo.com/e40157bfea9285b7f321cf2b213b1dd9 and here's what…
For me on my monitor it is a nice bright green (y), red (x) and yellow (z), but not by any means neon. Maybe your monitor is set too bright or is not color corrected. None the less, in Maya and MayaLT you have 100% control over basically every UI element. Under Window > Preferences > General > Manipulators : you will find…
It is more worthwhile to invest the time into yourself than into LLM. LLM is a service currently being offered to you for free. Let's investigate this. Currently AI data centres consume ~2% of all the power on earth. Trillions of dollars are being spent giving you a service which is 100% free. You are giving it your time…
I was going to start similar thread as I am also very interested in how this works. I have been working on characters so far and everything has pretty much unique texture space. Next week I am starting a big space ship and I also would like to know what is the best way to handle this. I will need to make 2 versions - first…