This is SUPPOSE to be a quick warm-up asymmetry sculpt. . . aaaand I ended up finishing the whole piece, surprisingly just less than a day. its based on the legendary Renamon of Karabiner's illustration. Thanks for looking! C&C is OK
For my rocks I tend to only use a few brushes. They are the trimbordersmooth, hpolish, and orbs crack brush or dam standard. I also only work in matcap white, it's really good at showing you details that you might not see in other matcaps. Here are the results I get -…
Allan, sorry to be a debbie downer but i don't agree. You seem to be pushing an approach that colour is this ever shifting thing that always changes hues in the shadows and light, when that just simply isn't true, and i can only conclude that such a conclusion from many of today's artists are from studying colour graded…
I've tried that. doesn't work either...unless I'm doing it wrong. xnormal steps I'm using.... load high meshes load low meshes click on 3d viewer launch 3d viewer - show cage - edit cage (made it bigger than my meshes) - save cage (cage_stairs_low.sbm) place cage on low poly mesh bake. here is my result. (AAAAAGGHHH, what…
@cgartland - Thank you! Seeing the screenshots kind of makes me miss working on it.. Aaaand, here's the last of the updates on the Adva model (for now).
Nice man. It does remind me of his master class. I think yours may be a bit too noisy. His has large clean planes broken up by high detail areas. It helps it read a bit better. http://1.bp.blogspot.com/-eV5WQa3ZvgU/TaMhthuB1DI/AAAAAAAABjo/CRS5jBwd0wI/s1600/alien_gray1.jpg