I don't have the same issues that I once had. It used to be as bad as you have it but that was 2-3 years ago and since then I've upgrade desktops at work and at home, I'm running 64bit win7 and there have been several updates to max. It seems like the buggiest it ever got was on 32bit XP with low ram 4mb and 3dsmax2010, it…
[ QUOTE ] when peices started falling off my PS2, it stilled worked. [/ QUOTE ] Gotta disagree with ya. I went through two PS2's, the first one was a launch system and they wanted me to pay 170 US dollars to repair it because it wasn't spinning the disc evenly or some shit (aka faulty disc drive). At the time the internet…
photoshop ctrl + j = copy selection to new layer WITHOUT shifting backspace in selection (e.g BW in mask) = cut off or extend without aliasing mess, its basicly just filling with the background color but does a absolute additional fill, not the buggy one you can do with the paint bucket Opera (he he) 1 = switch to left tab…
"Learning Art Fundamentals" Relevant resource material I'd suggest further research are available on that specific board at CGTalk: Art Techniques and Theories Click on the stickies or browse the membership sub-forum threads for an overview, not only formal theory/technique based textbooks but also people's…
Right this is kinda what I was getting at. I think this is the attitude Im against. People should just go for it and tell people the fundamentals when its needed. Thats what I wouldve wanted when I was starting out, though I didnt start out on Polycount and kind of glad I came here when I was more skilled. Allowed me to…
Hi there Jerc - I am installing the current trial for the first time (bit late on this ! The last version I installed was the Steam beta), and I was surprised to see that the installer didn't prompt me for a choice of install location and instead forced it to C. Many people might not care, but still - this option is almost…
http://dl.dropbox.com/u/70664082/Previewfinal2.mov Did the post infinite pre infinite and adjusted the tangents accordingly for all controllers. Also edited the animation on both feet joints and made sure they cycled correctly. You'll notice the secondary movement on his loin cloth. if that's what you call it. I think it…
it's all very spontaneous. my intention was to create a meme and i thought polycount would help me. i'd create a symbol, then ask my friends at polycount to spread it around, since they have the means. it seemed fairly plausible, so i wanted to try it. hopefully i'll get to see one unexpectedly in a game some day. i needed…
It really depends on the project, the engine and the object but in general if its going to have a few textures, create a multi-sub object (click standard and change it to multi-sub) and add new textures to the multi-sub assigning the ID's as you go. So you have one master material instead of a bunch of separate ones. This…
Hi, Paul managed to put something together for your other problem. After faffing about with a convoluted way of getting rid of the .mayaSwatches folder, I eventually hit the nail on the head with the following bit of code : - system("rmdir /s /q .mayaSwatches" ); so, as a mel you can create : - file -save;system("rmdir /s…