There is no pattern in when a single radioactive atom decays (I don't know the word), most people are convinced it's truly nondeterministic as far as I know.
love the idea of an old chair thats kind of decaying (with the moss and stuff) i personally prefer more saturated colors, but thats my pref....could also be my screen :P
This is what I imagine the "Other" that takes bran to see the 3 eyed raven to look like from Game of Thrones, only with a bit more rot, wear and decay. Lookin good!
Heart rate, dehydration, blood pressure, tooth decay, and insomnia should be of concern to you. But judging from the stupidity of the general american public, I doubt it. Enjoy the rest of your life.
This is the first concept image I worked up for this concept of a throne of ancient technology. I'm imaging this throne is still relatively untouched as the work around it is decaying and returning to nature.
Thanks alot guys! :D Put together some of the cyberpunk drawings i have done for a school project into a video [ame=" https://www.youtube.com/watch?v=cqGdJpqnIWo"]Decay - YouTube[/ame]
The wood is really not convincing IMO. For the most part it looks like it's just a cloudy brown texture. Also, it looks like you are lacking ambient occlusion again. The door to the farthest left (the one that's cut off) has the normals popping really well there, because of the angle and the lighting. But the one in the…
This ugly image is me wondering about the sunlight directly hitting the ground without creating a hot splash on the floor, and trying to get a lot of decay so the edges are dark. Must be a cloudy day in that place.
Did the first texture approache yesterday and get some really nasty butterfly effects and mirrored normals in substance painter. :( So I will redo the UV maps today, eliminating the middle seam. I will also use this to redo the arm and merge it into one object with the base. I have also one question regarding substance…
Just a quick update. Slowly but surely. I tried really hard to figure out the deferred decal method. But I kept having shading problems and couldn't get the decals to blend right. Will keep attacking it. I moved over to total dynamic lighting. I'm learning how to do work with dynamic lights so the interior lighting is bad.…