Blog Entry #1 - Grass Objects For the past two weeks i've been working on vegetation. A slow process considering i'm overhauling everything! But I thought i'd start on the obvious and make some new grass. Step 1: The workflow for making my grass is a little time consuming initially. You start off by making a simple grass…
I went ahead and did it anyway. I was curious, and I've actually had this problem crop up before. Assuming you can Mesh > Separate (then delete history) your model to separate all the individual pieces, and also assuming that each piece only has UV information inside one of the many UV Sets, the script below will work for…
Thank you all so much for the wonderful help! I learned a ton doing this small project. I realized i never said what this was for. Turok Dinosaur Hunter was released in Steam a year ago, and last month the editor was released! Seeing that this was one of my childhood fav, i wanted to make something for it now that i sorta…
I personally think people should be allowed to make their own choices.Your body is your body and how you live your life should be up to you as long as it harms noone. Ive had the fortunate freedom of living in a country like Holland where lots of freedoms you cant find in the U.S are available. Going from Texas to…
This is my first post on polycount and I'd really like some help with loading a model in Source SDK's Itemtest. So, I created a model in Autodesk 3ds MAX 2012. 651 polygons. No bones. I didn't unwrap the UVW and texture it, I just used the material editor to give it colour and effects. I did use raytrace. I exported the…
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Actually I have a comic book inking tutorial on my Website. it's abit old but stll usefull, though not as useful to the "ClassiC' image ink styles. http://www.rdwarf.com/ruggels Also there are two booksyou need to take a look at, called "The Art of Comic Book Inking". Links are provided on my site as well. Hope this helps.…
Ninja Dojo has been updated to 4.7 on the Ninja Dojo Page and Creative Crash 4.7 updates Ninja Dojo 4.7 1. updated button icons for Ninja Mesh 2. updated button icons for Ninja UV 3. Bonus Scripts are now 3 columns instead of 2 an no longer have the Ninja_ prefix in the name. 4. fixed a bug with Exit Ninja Dojo that would…