3d artist for iPhone games! Calling all Awesome 3D Artists for iPhone games for Gameloft New York! Gameloft, a leading international publisher and developer of video games for mobile phones and console, is seeking a 3D Artist to join their existing talent pool on creating iPhone games in one of our production studios in…
Thanks for the nice words guys :) Jessica you are my new hero, the enviro you are working on is fantastic, I love it! Transposing the Architect - fair few things to work out still...
I use a wacom comic tablet (I think its A5) for my right hand. I use a tiny cheapo mouse for my left hand. The advantage of a tablet is that there is nothing in your viewpath, they are affordable, transportable and last a really long time. I use the mouse with the left hand because occasionally a standard mouse click works…
Well, just because some addon has "somethingsomethingretopo" in its name doesn't mean that you need it for retopo work. The base Blender toolset has all you need, since at the end of the day retopo is just surface snapping.
Well , the weighted normals works just fine for me in Blender if set respecting your sharp edges . You can do several modifiers working each for specific vertex group there. Same in 3d max I believe . If its on hi poly + sub-D you need to check quad flow there. Weighted normals are useless on sub-D meshes , all shading…
first day back working, still not really fit. however here is an update on Pinos plane, wokring on hetting it A) gameready and rigged again and B) working for print with wired rotors and all kinds of features - which eats the most time :x
I'm a concept artist looking for work, but I'm only familiar with 2D! I'll be willing to take rather low pay, since I usually work freelance. https://eecsys.wixsite.com/sugar-crash-graphic I'm best with humanoids but occasionally draw fantasy animals!
Hey guys, I'm available again for new projects Work with maya, Zbrush, Substance Painter. get in touch! instagram.com/bakecg / https://www.artstation.com/bakecg few examples