Wolf eel skull Your concept is cool and I've always thought eel skulls were cool, so here's a pic of an eel skull. Maybe you could use it? Keep it u! :)
Oh, I've seen this one earlier. Nice work! It looks good overall, but the skull really feels like its weakest point. Maybe it could use a bit of weight and/or expressiveness to make stylization more... purposeful.
Valve has tendency to not accept submissions with skulls or gore since they cant be used on the chinese client. Im not sure if it affects you since its a animal skull but you might need to do a 'low violence' version without skulls.
About Us: Alpha Channel is my own personal team of just myself at the moment, I've been working on my design skills for the past few years as well as writing the story for Inzombia I'm now at a comfortable stage to get stuck in! I can only show work I've done myself for the game and it's not amazing or a lot I just hope…
dunno bout you, but i think this shit is pretty fucking awesome: http://www.oucom.ohiou.edu/dbms-witmer/DinoSinuses_3D-viz.htm its 3d scans of various skulls, including a tyrannosaurus skull, and a human skull.
I had the chance to sculpt in zBrush, so I decided to do a study. Skulls! I used multiple references of different skulls. In hindsight, I should have focused on one skull from multiple angles. Any feed back is welcome.:)
For some time i had issue with unwrapping UVs for head and it made me very curious about where do you guys place seams when working on character? Initially i always placed them around upper side of neck and going around back of skull but that always results with the face being squashed and actual scull taking up massive…
Take away skull, let the viewer see the tower :) Skull with square eye socket, that doesn't work at all, you could spend more time on tower windows and this craters on moon look very symmetrical, anyway nice work. But don't forget to take skull away! :D
i overlayed a human skull on your side view. given she is still at a developing age and her skull is still growing, its not accurate proportionally, but it will be close enough to give you an idea on where your off, and how to construct your skull a bit better.