Here are my the finished renders with improved lighting and additional tweaks. I wanted to really show the detail on the second image so I rendered that in 4K
I'm not super good at environment modeling, but your renders are kind of dark and uh...blue. Better / clearer renders might help people give critiques.
Updated my render of the sword. This time I rendered it in UE4. The lighting is almost where I want it and ive been playing with the roughness values on the metal.
Thanks guys, I rendered out several passes from zbrush and comped in photoshop, initially wanted to render out of keyshot though but happy with result.
you know you have to do a tutorial on lighting rendering and materials now... or at the least screens of material and rendering settings... looks too awesome man...