Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Alex_Zlatovchen
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: High to Low Poly Modeling ( NORMAL MAPS!? )
Reply by
jackalope
·
Dec 2010
·
Home
›
Technical Talk
the polycount wiki has some good stuff on it. http://wiki.polycount.com/NormalMap?action=show&redirect=Normal+Map
Re: [Maxscript] How to get Selection count
Reply by
renderhjs
·
Apr 2010
·
Home
›
Technical Talk
he he more people are converting to maxScript which is certainly good for the tech talk section here at polycount.
Re: Item for Vengeful . Open for colab
Reply by
cagdasx44
·
Jan 2014
·
Home
›
Dota 2
What kind of people waste their time like this. (changing accounts, pasting logos on models, posting them on polycount)??????
3 results
Re: Soviet KV-1 Heavy Tank WIP
Reply by
jordan.kocon
·
Mar 2012
·
Home
›
3D Art Showcase & Critiques
Also, of course those are all paid ones, but the polycount wiki, http://wiki.polycount.com/ , has buckets of free info :)
Re: Quad Sphere for 3ds Max
Reply by
Computron
·
May 2013
·
Home
›
Technical Talk
Man, I was just looking for basically this just yesterday. It's like Polycount can read my mind sometimes...
Re: How Do You Make a Flow Map?
Reply by
Computron
·
May 2012
·
Home
›
Unreal Engine
Haha, yeah... even just slightly obscure Polycount technical post shoots up to the top results on google.
2 results
Re: Passing Model/Texture for a job test
Reply by
cmtanko
·
Aug 2013
·
Home
›
General Discussion
Thanks guys, Just wanted to confirm from the polycounters.. On it now. Thanks, wish me good luck, hehe
Re: Asset Creation Workflows?
Reply by
roosterMAP
·
Jan 2013
·
Home
›
Technical Talk
there are so many good tuts out there. Look on the polycount wiki, youtube, google... thats how I learned.
Re: [KF2] - Item - 'Bug' Gas mask
Reply by
NodrawNT
·
Sep 2015
·
Home
›
Contests & Challenges Archives
›
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Sculpt done, I think I will have to work hard to make it fit under the polycount for each LOD ...
Re: Seeking Scripter/Programmer for game demo
Reply by
Bombshell
·
Oct 2011
·
Home
›
Collaboration & Unpaid Work
just to say, gamedev.net is a fairly open programming community, your better off asking there for coders than on polycount :)
>27364 results
1
2
3
4
5
6
7
…
2737