I once used a fill layer in the Photodhop with opacity: 6% and Fill: 4% . It crates an alpha value of 1 in 0-255 scale instead of pure black. Renderers usually just clip such a small value on its own or it's getting eaten of by texture compression I am not sure but never seen an issue in game. In Afinity Photo it had been…
well version3 is not finished, more stuff to come... i have some ideas for some new cool features that will be pretty sweet... but that will take time to develop :) as for version2 will try to get that done too...
poopipe Do you mean "while loop" node in pixel processor ? it is in 2023 Steam version already. I did a few slope blurs with unrestricted number of steps with it . Or they did a few other kinds of loops in this year version?
Yeah, I think you are spot on on the shoulders. Guess this is one of the things I didn't get out of the base mesh when I converted my male base mesh to a female. It is definitely an area that I will work on a lot for the next female model. I really need more practice with anatomy at this point :/ Regarding the armored…
Hi, currently I'm doings classes with an amazing brazilian teacher named Rafael Souza (which I also did following the results posted here in the past), his classes are in brazilian portuguese lanaguage only tho, he teaches the basics of anatomy and I try and advance what I've learned doing most of my sculpts on my own…
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Iirc the node supplied with designer lets you switch between the two - if you're on the 70 version it's probably clamping your values to what it sees as full black Don't ask the AI stuff like this - it can't do sums and it recycles all the misinformation on the internet when you ask it questions . The vast majority of…