Well you asked for it... First id think out what it is your making first before you start drawing. In this case it was to draw futuristic roman soldiers. So first how far into the future, have they been at war the whole time? Lets say that have been at war this whole time and its modern day but in a world were the empire…
The armor makes me think of a mix of the C.O.G armor from Gears of War and Judge Dredd's armor. The riot shield looks stellar. One criticism I have would have to be about the glasses; they look like they would hurt if worn for an hour, given the edges. Perhaps the bottom half of the glasses could be rounded out?
Thanks for the feedback! I worked more on the bronze armor and it feels better now, but now there's very little contrast between the throne and the armor... Anyhow, here's an update. Better resolution on the throne, and more spitshine on the skeleton armor and sword. I've started import stuff into UDK and fixing reflection…
Dude I'd love to see your take on Aqua Knight: http://en.wikipedia.org/wiki/Aqua_Knight In short: Armored knights that ride armored killer whales and dual under water. The knight armor is based around old navy diving suits (with the hose that runs to the surface, only the knight suits don't have the hose) and looks badass.
https://polycount.com/discussion/209482/assault#latest Assault from the project vr shooter.This is author's design from 2016. My task was to create a character concept and make it for UE4. Part of the armor for the character used from the armor store. http://romanyukart.com/store/category/armor/
PNG Photo Pack: Medieval Armors Download on Artstation Weather you want the whole armor or just some parts to mix them and create your own, these cutout knight armor sets are ideal for character design as well as using them as props in your concept arts.
just put said actors in 100 pound armor, sounds pretty simple, special made transparent armor if the balls end up being invisible in normal armor this would also help with the arm freedom of movement and other things like that mocap actors don't realize
the armor is great, but god damn that face, she's from hell! i think the phototextured face doesn't fit that super stylized clean armor not at all, so i'd pimp the armor or do a more stylized version of the head, either way, she's looking evil psychic.
I agree with both comments so far. This is a great piece depending on what kind of game you'd be making it for. If you wanted, the armor more than likely have a lot of different pieces to it, i.e. the shoulder pads, maybe the chest armor. It looks solid thought. It would be nice to see the wire frames if you have them. AK
Head size is tough on a space marine A lot of the concepts and art they have small heads..they are 10 feet tall in a crap ton of armor. i think it is due to the fact that once you put the helmet on it looks right to the armor. but without it's a little small. So i'd say good start! Get a chapter picked out and beat that…