I'm counting 197 visible polygons in that first image. I'm not sure that qualifies as "low poly". I once did a hand with fifty-five polys. It was like a lobster claw, but given how far away from it the camera in my game was, the difference was negligible. For pointing and grasping, you only need the pointer finger and the…
I have been using n-gons since i started doing 3D in 1996. In my blog, in my tutorials, you can see too many examples/tips of how useful are pentagons and triangles in subdiv models. Of course, the use of pentagons and triangles in subdivision models are dependant of the flow of curves/edges. There are some basic rules to…
Well, the traceroute is actually reaching polycount (198.58.99.58), so I assume you ran that through the proxy? Hop 11 is in Turkey and 13 is in Bulgaria, so your connection seems to be moving further north the farther our it gets :D The only thing I can think of is that Polycount is being blocked by the Iranian government…
I have "Modern Practical Masonry" from: http://www.donhead.com/ Note: Modern is late 1920's, when it was originally published. I bought it for the details on geometry. Have your compass handy.
This is an awesome start but it reminds me a lot of Snefer's environment :P Even the proportions of the windows, walls and stuff is too similar... The original pokecenter is a lot "cleaner", in regards to lines and plating. Not everything has to be made out of big metal plates. In fact all those plates make the environment…
1940-50's NYC Street by Wester: Thread Futuristic Russian Helicopter (Hind inspired) by Bee-Bee: Therad RedLight Scout by Razgriz: Thread German soldier by Yeenke: Thread Diablo 3 Monk by rogermein1: http://www.polycount.com/forum/showthread.php?t=101538 Holdeen's Elf Girl by El_SChorcho: Thread Next Gen Trucker Guy by…
Sounds like it would be worth it for my to drop Quixel and pick up Substance. It might be worth looking into more tutorials as well for both programs. One thing that I notice was the number of likes from facebook for the two programs. Not sure if it exactly representative of the industries that use them. Quixel 190,000 vs…
I dont know what kind of female anatomy you are going for so Im just going to assume its standard pretty girl stuff. Id say your ribcage is too small in height and depth and too pronounced, its like shes holding her breath, rather try use more neutral pose/breathing reference like this bikini model I found on google…
It's not the games that are being Greenlit - it's the lack of games that are being Greenlit. There are established developers with complete products that are being forced to go through this process just to get their game in the store - and getting stuck permanently within it. Here's a recent example of a detractor saying…