very good framerate on my new laptop ! except if i turn on hairworks then everything became a bit slow hahaha, oh well i guess untill next 2-4 years until we can get proper hair in 60 fps gameplay wise, finally no more confusing sidequest vs main quest tracking like in witcher 2 ... , now everything feels much easier to…
Dude awesome stuff very inspiring you have it down when it comes to forms. If you are considering games just do like 2-3 of these models baked down and textured you will get a gig fast. Looking at your resume I say your mostly set, but yeah a textured version of 2-3 of these will just seal the deal for most companies.…
Looking solid. I think some gloss variation would really move this towards being more photoreal Usually with hard plastics that get handled a lot, you see oil deposits on the surface where the fingers are typically in contact, making things duller or shinier. Some good examples: 1 2 3 Also think about microscratches and…
I have seen those videos but i just assumed that such an expensive effect would not be used very often but c&c proves me wrong! What about the explosions in just cause 2 they look pretty good and solid but they arent using 3d tesselation are they? ...i cant find the vid of just cause 2 right now but theres a good one where…
Hi! I have 2 question: 1: Do you intend to open the internship program in 2014? 2: I'm from Italy but I can move to Seattle any time, the only problem is that as you wrote in the basic requirements you need someone that can be currently eligible to work in the US, you mean that I need a green card or I can use other kinds…
Take a look at Blizzard's Overwatch, Valve's Dota 2, and Epic's Fortnite. You can also read documentation on the Dota 2 hero shader here, which isn't strictly PBR but does let you define a wide variety of materials reasonably accurately. Most of these games are using sculpting as well as painting in some capacity, just…
I know what you mean, and it's not very practical at all to make a whole environment out of a single texture. But as I mentioned in the OP, it's just a bit of fun to see how far I could take it. It is supposed to be finished in a short amount of time :P Been working on it after work and weekends. The aim was to finish it…
Well done Optinium! This is one badass MOFO! Reminds me personally of Duriel from Diablo 2 (Act 2) Except this guys of course much more epic, love the epic emissives, sells it as almost molten. Also a hell of a kick ass pose and texture job. Bravo! Id just personally like to see a couple more molten spikes on his other…
Hoy, first off all thx for the crits and kind words I will fix the unbalance on the low poly.. sry for the late update but I just got caught up playing Darksiders 2 lol oh well heres the bakes and wire for low poly.. the low poly is around 10k tris and I maybe will reduce it more. But I think that I have to rebake some…