Hi there! Kicking off with an environment, my second yet in UDK, and I've chosen to do a sci-fi subway station. The concept is by Aaron Foster (RazorB / http://www.razorb-art.com) Used with permission. The technical limitations for this assignment are 50.000 triangles and a maximum texture usage of four 2048^2. I'll be…
Tengu Morgana __________ 12/06/2017 __________ This is my idea for a new morgana skin, I think it's a great concept and I really hope to see it some day in the summoner's riftI've Just finished the line-art, but soon I will publish more updates. __________ 12/07/2017 __________ I'm trying to choose the color palette, i…
Hey! I'm using UV-packmaster a lot in my workflow as it makes more controllable/better unwraps than blender defaults, so I definitely recommand it :) I'd say there's a bit of space lost with the donught shapes at the top. They could be straighten using UV Squares add-on and the Alt+E command…
We actually had a concept artist intern here like 3 months ago for a 3 month period. :) Although I never remember hearing about an offering of an intern position on like the website so maybe he knew someone or something. And pretty sure that dude totally stole that post from a Half Life 2 modding community thread. Remember…
So far as optimising 7 i found this interesting, im yet to try it though as my boot is pretty darn fast as it is. http://www.fastpictureviewer.com/blog/2010/07/optimize-windows-performance/ If Perna hasnt allready mentioned it to you go get 'fast picture viewer codec pack' it gives you RAW previews in explorer, along with…
oh dear. Torchlight 2, The game I was hoping to play over the past year or so while waiting for D3 is going to be released a month after D3. Thats some crazy marketing plan... I'm a fan of torchlight but I think releasing it that soon after d3 is just daft. I doubt i'll be buying it on release. I'll still be playing D3.…
I've almost finished all rocks and cliff faces. I was going for a really jagged angled rock face as a lot of the rocks will be covered in creeping foliage and I wanted to have different levels of geometry to poke through. Also, the vertical look adds height. Was just low poly modeled in Max sculpted in Zbrush, painted in…
http://www.pcgamer.com/2012/06/07/star-wars-1313-running-on-unreal-engine-3-on-pc-at-e3-will-be-linear-and-light-on-jedi/ "Star Wars 1313 has delivered one of the most visually impressive demos of E3 2012 so far. Like Watch Dogs, it was running from a PC. Not only that, but CVG report that it was running on a tooled-up…
I heard google was going to buy apple. http://williamsager.com/2008/03/16/google-will-buy-apple-by-2001-part-2/ http://mashable.com/2007/06/20/google-to-buy-apple/ I also heard microsoft was going to acquire adobe. http://www.theregister.co.uk/2010/10/07/microsoft_adobe_talks/ Also, red wine cures cancer and ground beef…
They are most likely using a command buffer or direct memory address to speed up drawcall performance, it's very common these days. http://msdn.microsoft.com/en-us/library/windows/hardware/ff569747%28v=vs.85%29.aspx http://msdn.microsoft.com/en-us/library/windows/desktop/bb172234%28v=vs.85%29.aspx…