Attached normal map with artifacts. Anyone have an idea what could be causing the three bright colors in the upper left shells? Those seem to be the issue.
Okay, so here it is. The "LeftFootArrow" node coresspond to the red arrow under the left feet in Character Viewport. (The red arrow are used for my footprint system)
No crystals. I have left the helmet ones as they are the focal point. I feel, while it is true there are Dark Seer elements, that this model cannot be mistaken for DS.