"3 year student license of 3dsmax" F1 is your friend so is, Main Menu > Help. Seriously! You almost don't need anything else... With other random tutorials people will assume things that you won't know or will pass over things so quickly you're left with a hole in a workflow. But the documentation that comes with max never…
HEngine is a head less Houdini. It can execute tools created in Houdini with interface, but you cannot create new ones with it. API is to allow you to merge HEngine with application of your choice that is not supported by SESI. Not everybody in company needs to know Houdini. Learning full application will take a lot more…
Ever since I discovered that Zbrush recognizes creasing coming from Maya (via GoZ), I use it a lot! It's really great to send in simple base-meshes for hard-surface objects, without having to mess about with extra edge-loops or tweak stuff in Zbrush, just works directly, and you can control it with the creaselevel slider…
If you really think about it, if you look at a brick in real life. How would you make that in 3dsmax? It's not really realistic to model every little microdetail that a brick has with a mouse in a standard modeling application. Nor will it get you very far to click 1 button for a cube and apply some photo source texture on…
I'm with shotgun. I think you relied too much on the per pixel lighting, and didn't paint enough information into your color map. You're concept is nice, and had you worked your color map like you worked the concept, I think this could have had a ton more style. I think your values are off too. In your concept you have the…
VeeJayZee - I've never made a piece before that had a monitor in it but I can see where you are coming from. I would love to use the zPipe maker but I normally work in 3dsmax but have been considering learning Maya, so this might be the perfect excuse to do so. Thanks KSMO, had a look a his work and you are right he is a…
one could write a script that stores the depth Buffer as greyscale images to either* the FrameBuffer (like in the screen of Modo) * clipboard using DotNet * to a specified or asked location on the disc of course one can catch the bounding box size of the Geometry and place an orthographic camera in front of it (centering…
thanks guys. Yes, Stubbs, you are right. I´ve to model pants with zbrush to make it more naturals. thanks! thank you Hal. Right now I model with classic 3d app in my case is 3dsMax, because I don´t have a good machine to model high desinty meshes for hard surface. This system is slower than model everything in Zbrush but…
Hi Nights! Tricky question. I have been using Zbrush for posing, but it really mostly works on dense meshes that you can then rework locally with sculpting tools. I don't think a lowpoly model would ever look right posed that way, using transpose. I would recommend grabbing a copy of 3DSMax (current demo will do) and use…
I think this modification is the most stupid one.... In Maya everything is connected .... The W,E,R keys are not only for changing mode.... If you combine this keys with LMB, you will access to more parameter of this manipulators. If you need to work on Maya learn the program as the program is. And then with time you will…