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Re: Polycount Recap
Reply by
TheRealFroman
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May 2013
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Big News
All of this is fantastic, but this selection needs moar environment art yo :P Great job people!
Re: Norms Issues in 3Ds max 2012
Reply by
EarthQuake
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Jun 2011
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Technical Talk
This looks like the highpoly area on question was simply hidden or not selected in the list of objects to trace from.
Re: Realistic VLADOF assault rifle!
Reply by
CougarJo
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Sep 2013
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3D Art Showcase & Critiques
Thanks :D This was one of the selection criteria , various material (metals, polymer, ruber , wood, leather)!
Re: Ice level ref???!
Reply by
Habboi
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Aug 2011
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3D Art Showcase & Critiques
Try looking at some natural selection 1 concepts as that featured an ice sci fi base.
Re: [3DS 2010] Artefacts on boolean'd cylinder
Reply by
LuckyNinja
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Feb 2011
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Technical Talk
Thanks for the quick response - how do I select snap to edge? I keep on forgetting.
Re: Rigging with the new TF submission/compiler?
Reply by
e-freak
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Oct 2011
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Technical Talk
shouldn't it just be place the hat at the bust top, reset x-form and export selected as obj?
Re: April Fools - What have you found on the net?
Reply by
slipsius
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Apr 2013
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General Discussion
[ame=" https://www.youtube.com/watch?v=H542nLTTbu0"]YouTube's ready to select a winner - YouTube[/ame]
Re: Baking animated textures?
Reply by
Eric Chadwick
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Oct 2007
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Technical Talk
Yup, select the plane and invoke Render To Texture, use Projection, set the renderer to render a sequence.
Re: WAR PAINT - Q&A
Reply by
reallymadmaveric
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Jan 2016
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Contests & Challenges Archives
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Company of Heroes 2: WAR PAINT contest
they are in the west german list you need to select them as well as they are shared files as is the Puma and flakpanzer
12 results
Re: dDo ID materials not work.
Reply by
Eric Ramberg
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Sep 2014
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Quixel Megascans
hi! Some materials such as wood and leather are not in the suite yet, which materials did you select?
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