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Re: 3DS Max simple Question: how to "Fill / Gap / Close" a hole ?
Reply by
Eric Chadwick
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Feb 2018
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Technical Talk
Editable Poly > Border sub-object > select the hole > Cap button (in the Editable Poly modifier).
2 results
Re: Sub-d tip: Perfect 8 sided cylinders from quads
Reply by
bbob
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Feb 2011
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Home
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Technical Talk
Yeah, it does screw stuff up with face selections, but you can use it on edgeloops as well..
3 results
Re: Smoothing groups / faces acting crazy
Reply by
Racer445
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May 2010
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Technical Talk
Try selecting all and welding, then play with the amount. It could be edge loops that are inside of each other.
3 results
Re: Performing two operations with one hotkey?
Reply by
passerby
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Jan 2013
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Technical Talk
some maxscript with a few if and than statemeants checking the selection type could work very well.
Re: Stephenson's Rocket, The Steam Engine
Reply by
ambershee
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Nov 2013
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3D Art Showcase & Critiques
A select number of people have been recently allowed to publicly show their hobby work in the engine :)
Re: I am using SD 5.6.2, I dont think the specular/gloss graph is working.
Reply by
Jerc
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Jun 2017
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Adobe Substance
Make sure you select the spec gloss shader as well in the Materials menu of the 3D view.
Re: Ambient Occlusion viewport display problem(Ok in Marmoset)
Reply by
wirrexx
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Feb 2014
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Technical Talk
in maya try to select the entire modell and give it a new material, and try applying the AO again!
Re: Maya clipping mesh (mesh is too large)
Reply by
Clark Coots
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Aug 2015
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Technical Talk
Camera Clipping Plane select the camera, and in the attribute editor adjust the near/far clipping planes.
Re: Environment Artist- Insomniac Games, North Carolina
Reply by
Axios
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Dec 2011
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Full time/Part time work
It did the same thing for me, I applied to Durham - Other and selected Art, hope that works.
Re: Problem with Zbrush smoothing.
Reply by
|MM|
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Jul 2012
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Technical Talk
Turn off 'Mrgb' in the top panel while having the smooth brush selected. Or try CTRL+A.
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