Bad advice! I always follow up. I typically have a 2 week waiting period but that's because I'm just that casual, man. "This guy seems too interested in working for us" said no hiring manager ever. As far as being confident in yourself I always assume I have the job until I get the rejection letter. I'm not saying be a…
Hey That one is really cool! I like it too. Whad I would have to say is for one thing: You shold - in my opinion - do something with the tail. The whole Steam-Rex has a very fine level of parts and details. But it ends in only one large piece at its tail. Split it up into two or three sections! Let it look more crafted…
In max I would set it up as a multi sub object, with standard materials using the crytek shaders, one in each slot you want t to use. Then assign the material id to the polys. So for sub material two use a material is of Twp, ect. Then assign the multi sub to the object and export. Once in cry engine with your object in…
i'm not an arborist myself but I wonder if maybe another texture or two with some differently rotated leaves, plus just a little more variation in the cards rotation would give more realism. Just seems like I can see a little too much of a pattern in the placement. Light coming from above with the translucent leaves looks…
I've had this problem in the past and it is usually because of the reason Mark mentioned, but it's hard to spot the gap sometimes. Try weld it all up, then split a new vert and make that the first knot, then weld up the old gap. I think sometimes Max just gets confused with the end knot position and then fails to extrude.…
I like this character a lot -- especially the color scheme and the fabric textures are really nice, IMO. I like the fur color designs as well -- super cool what you did there. But there is one thing that throws me off -- it makes the characters face kind of unappealing. Two parts : 1. the nose is way to small and could use…
There is less training material about Modo compared to other apps simply because it has less market penetration. Simple as that :) Planning in one's head is fine, but don't rely on this too much, otherwise you'll end doing the same thing over and over again without much progress. Test things out first (by putting together…
Curve bridge is repeatedly work for me on some tests, even when I go out of my way to make sure the topology doesn't line up on either end. You just need to make sure that symmetry is turned off and that the density difference isn't too severe (polygroup-padding takes care of that though). Other options: If your model has…
I find that a fanboy, is really in love with the idea of working for a company. But not very often, willing to put in the work and dedication. I wouldnt suck up too much, ITs good to let them know you're really into their work. (Which is why you're applying in the first place probably), but dont over do it. Kind of like…
Thanks everyone :) @ afisher : haha thanks dude. A time-lapse vid is pretty hard for me at the moment because I usually only have short periods of time to work on these, seriously like 15- 20 mins one day, then maybe an hour or two, then 10 mins it drives me nuts..... then there is the whole internet issue. I seriously…