you mean you want to add a color layer that is not created in DDO? just add it to a layer in photoshop, it will be added inside the ddo stack as well. sorry if I'm misunderstanding the question
If you right click the Isolate Selected icon - 4th from the right in the Viewport Icon menu, there are options to add new geometry or add new selections to the Isolate Selection mode.
Plastic still gets dirty. Just add some miscolouration here and there and see how it looks. If it doesnt look good, give it a miss! Are you going to add that gradient, too?
Thanks andyvargas! Here's the hipoly, not quite done yet but super close. A few things to fix, add, and polish. He does have a tail, I gotta add that too!
Hopefully this will add a love interest for Rick, which is what is sorely lacking... https://tv.yahoo.com/news/walking-dead-adds-alexandra-breckenridge-season-five-cast-232354404.html
is there some way i can add a modifier (like bend) to an object that is instanced, without making it unique but also without adding the modifier to all the instanced objects.. when i try to add it, it gets added to all instanced objects :( using 3ds max
Hi all, I have just created a dog and I need to add a tongue and teeth. But how do I make space for it. Please look at the image. Its a closed mouth, want to open it a little and add teeth and tongue Thanks, Iki
Hey guys i have had to add this hole into my gun so i had to add geo to the base of the weapon...from doing this i have these really annoying lines which i want to get rid of. How can i get rid of these?
Hi Just a quick question regarding UV uwrapping and Smoothing Groups: we were taught to add Smoothing Groups FIRST before UV unwrapping. Is it perfectly fine to do it backwards instead? Are there any negative downsides to doing that? This is just a personal preference for me, doing it backwards, but I find it easier as I…