i won't be joining this month, but here is base i made really quickly if anyone wants to use https://dl.dropboxusercontent.com/u/89302024/dood_buff.rar have fun duds.
If you feel like youre not getting anything done then you need to take a step back and really look at how youre spending your time. How much of it do you REALLY spend working? Are you REALLY interested in working on stuff? If you are really interested and if you're with family and its not a bad situation, dont be in such a…
@Bek, yeah that was the main idea when I was making it. I thought blood would stain the wrap faster than the blade. @Atlus: Thanks! I originally had kind of a random rust pattern but a lot of people said it wasn't interesting enough, so i Googled some old saw blades and found a bunch of them have that circular rust…
Went back and have managed to add more detail to the tables without to much distortion to the maps. Will get some shows once there in UDK which should be soon hopefully. Been working on another slot machine for the scene today always open to crits so let me know what you guys think. Only diffuse applied at the moment will…
Very nice to see that a few more joined the jam close before the month ends :-) @fluor: It direktly reminded me of the witch in snow white XD http://img3.wikia.nocookie.net/__cb20131118171233/disney/images/6/60/250px-Snowwhite-creencaps.com-8944.jpg It really looks creepy :D Here is an update of my Leprechaun: I'm looking…
back from vacation... time some updates 899 tris, 1024x1024 diffuse, normals, specs. this is all screencapped from the 3ds max viewport with xoliul shader materials and some post processing in the viewport
Thanks guys, it really is in the beginning stages right now, I plan to stay true to 343i's style that we all love. I've gotten around to working on the pillars so far, and I'm about to tackle the flooring shortly. I've taken a look at the way 343 made them in-game. I was about to go ahead and model one huge high poly…
This thread might be helpful: http://www.polycount.com/forum/showthread.php?t=89682 Some really inspiring work and awesome technique. If you are doing hard surfaces and you can get the form down with the low-poly, then as long as the normal maps are made as surface details (like you get from NDO), then you can reuse them…