Really awesome so far. Close to the concept, nicely done. File this under nitpicking, but you could bring it out a bit better if the meshe's edes werent that hard, atm it looks like it could produce a few problems while baking ( as you mentioned thats what you want to do) since you got vertical extrusions from the mesh's…
Good job on the timing on this one! You make some pretty big movements in-between poses that may be difficult to spline. Also be careful about how you animate the sword. It could be the cameras fault but the swords transition from 28 to 29 looks to be too drastic. Also when he lands the camera is more zoomed than the…
Here's a quick video to hopefully highlight the problem a bit more. https://files.facepunch.com/mattisaac/1b3111b1/2018-01-31_21-29-49.mp4 I've managed to get it baking with Xnormal now too but I think when it uses the normals as a base to bake on to a different set of UV's it uses the new mesh/low poly's tangents - where…
Hi Peter, sorry to hear about your troubles! Have you deactivated the old licenses? for ndo you do the following: https://www.dropbox.com/s/6r7y5xq4elx85cd/imgo%20%285%29.jpeg?dl=0 For DDO it is a bit different, you must load a project and then in the project pannel you see the same option. If you have done this, can you…
just ignore it I've been doing that for 29 years and everything is fine Advice for myself is to buy some shelves for my kitchen, so I can put food on them. The problem with Japan is you can eat out every day for next to nothing. It is more expensive to buy food. Some good advice in this thread, but don't cancel your…
http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulator-and-then-go-bankrupt-because-of-piracy/ Really rediculous how many people pirated the game vs played it. Especially since its an indie game without any DRM, it has a working demo and runs on PC/Linux/Mac. Free demo of the…
I beg to differ with you. What you said is totally empty and based on your personal perception. September 30, 2013 : 500 new jobs at Ubisoft Montreal. http://affaires.lapresse.ca/economie/technologie/201309/29/01-4694553-ubisoft-500-nouveaux-emplois-a-montreal.php June 19 2014 : Ubisoft Montreal CEO Yannis Mallat is unsure…
Hi everyone, I've posted some new sound FX for everyone: On the SFX-SciFi Page we have: "Undersea Power Plant" "Psycho Copter" "Mad Voltage" http://soundimage.org/sfx-scifi/ And on the SFX-PwrUp/Dn Page, we have: Power Ups 28, 29 and 30 http://soundimage.org/sfx-pwrupdn/ I hope some of my them are helpful! Daily updates,…
I guess it all depends on how it's gonna be seen in game. If the player will only see this from the ground focus your detail on the gates, wood trunks and obviously terrain and foliage. If the player can, however, walk on that bridge up there effort on the roof is justified as it could be seen up close. But I second…
This will help: http://wiki.polycount.com/CategoryEnvironmentTerrain?highlight=%28%5CbCategoryEnvironment%5Cb%29 Mainly you have 2 working option. To make it with the engine's terrain tool if it has, or making a highres mesh using a sculpting software, baking a and using the baked maps, including displacement map on a…